﻿#pragma once
#include "yzrutil.h"
#include "SF2Region.h"
#include "SF2Sample.h"

namespace yzrilyzr_soundbank{
	ECLASS(SF2LayerRegion, public SF2Region){
		SF2Sample *sample=nullptr;
	public:
		SF2Sample *getSample(){
			return sample;
		}
		void setSample(SF2Sample *sample){
			this->sample=sample;
		}
	};
}